Going from the general to the specific, I'd say
 - the game(s) would be decided and announced in advance
 - each participant is responsible for bringing their own suitable hardware
 - each participant is responsible for pre-installing the selected game and performing any other set up required before the meeting starts
 - I could bring my old-school 16-port 10 Mb/s hub (!), and we wouldn't use IBM's network AT ALL
 - in the case of BZflag, there is a server portion which can run on a suitably-configured Linux/BSD box (virtual or not) which could lead to some non-game-related discussion

On Tue, Sep 28, 2010 at 10:54 AM, Mike Pfaiffer <high.res.mike@gmail.com> wrote:
On 10-09-28 08:42 AM, Kevin McGregor wrote:
> I like the idea, and I'd definitely attend and participate! I'm not sure how
> much fun it would be for some of the fuddy-duddies in the group, though. ;-)
>   Mind you, if the game(s) have an "observer" mode (BZflag is one that has
> this), we could throw that on the projector and make it more of a show.

       If someone knows of a game in addition to BZflag with an observer mode
maybe we could make a list. This brings up an interesting point... Will
IBM let us use their network if a lot of people bring in their machines
and start playing games?

       It occurs to me we could also have an educational component to the
"game night". The first item is how to set up multi-player games
directly in Linux/Mac/BSD/whatever. The second could be how to do the
same with virtual machines. Going from the specific to the general, one
could extend these techniques to a more generic connection of networking
software.

> Kevin

                               Later
                               Mike



>
> On Mon, Sep 27, 2010 at 6:54 PM, Kelly Leveille<kel@kelweb.ca>  wrote:
>
>> Mike's Warzone 2100 demo offer gave me an idea...
>>
>> Has there ever been a MUUG game night? Perhaps we could vote on 1 or 2
>> favorite open source games&  use one of the meetings (Xmas Party) as a LAN
>> party? We could do the round-table first&  then LAN party for any who wanted
>> to stay.
>>
>> Just an idea.
>>
>> Kelly
>>
>> -----Original Message-----
>> From: Mike Pfaiffer<high.res.mike@gmail.com>
>> Sender: roundtable-bounces@muug.mb.ca
>> Date: Mon, 27 Sep 2010 12:36:15
>> To: Continuation of Round Table discussion<roundtable@muug.mb.ca>
>> Reply-To: Continuation of Round Table discussion<roundtable@muug.mb.ca>
>> Subject: Re: [RndTbl] RTFM brainstorm.
>>
>> On 10-09-27 10:28 AM, Sean Cody wrote:
>>> We are quickly powering through our current RTFM pool.
>>>
>>> Since the point of the exercise is to educate the group it seems only
>> reasonable to find out what commands/systems the group would like to hear
>> about?
>>>
>>> That being said, is there any command/system you were always curious
>> about but haven't found time to investigate?
>>> What about a command you are using but you are unsure if you are getting
>> the full potential out of it?
>>> Any particular command you enjoy using that you think other people could
>> benefit from?
>>>
>>> Let us know and we'll add it to the pool.
>>>
>>
>>         If anyone wants, I can talk about a trio of commands. "cd", "pushd",
>> and "popd". I can also give the standard lecture of how directories are
>> created/removed/arranged.
>>
>>         At a later date I can give a short demo of a cross-platform game
>> called
>> Warzone 2100. I can even demo a GameBoy emulator (I used to run a game
>> oriented BBS with a friend and I guess it's still an area I pay a little
>> attention to). An admitted departure from the system admin oriented
>> presentations, but a break every now and then couldn't hurt. ;-)
>>
>>                                 Later
>>                                 Mike
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>
>
>
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