<div dir="ltr">Troy -- so you've used Unity before? Are there any specific things better/worse/missing from either, compared to the other?</div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Tue, Sep 7, 2021 at 9:11 AM Troy Denton <<a href="mailto:trdenton@gmail.com">trdenton@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div>Any game developers on this list? <br></div><div><br></div><div>Godot (<a href="https://godotengine.org/" target="_blank">https://godotengine.org/</a>) is an open-source game engine - I'd call it a viable alternative to the Unity game engine. I recently participated in a "stop waiting for godot" game jam. The idea being, learning this new game engine and making a simple game over a weekend. You can see my little attempt here <a href="https://hamnstar.itch.io/log-game" target="_blank">https://hamnstar.itch.io/log-game</a>, and the rest of the entries at <a href="https://itch.io/jam/stop-waiting-for-godot/entries" target="_blank">https://itch.io/jam/stop-waiting-for-godot/entries</a></div><div><br></div><div></div><div>I'm very impressed by this open source project and the quality you can produce with it (note: my little game is intentionally retro-looking :) )</div><div><br></div><div>-Troy<br></div><div><br></div><div><br></div></div>
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